Clash of Covens
18:14 Jan 16 2014
Times Read: 639
"This is a game, inspired by Clash of Clans. Only inspired, though. Nearly all of the content comes from my own knowledge and creativity, or from real-life counterparts."
"In essence, this is a trading card game. At first it was going to simply be a game on Vampire Rave. I will use the Member Pages created on this profile, in order to display the rules, as well as card images."
"The way it works is simple. There is a battlefield, with 30 squares of terrain. Two Covens will challenge one another on this battlefield."
"The Coven Master (called the Commander for this game), is in charge of their Army. The Army is built from several pieces."
"The most important card is the Commander's own. It represents them and if it falls in battle, the Coven loses."
"The next are the Lieutenants. These cards are designed around members within the Coven. There is a limit to how many Lieutenants can be used in the Army (either 1, 2, or 4)."
"The majority of the Army is composed of several types of cards. First are the Soldiers. These are built from a selected Force. Each Force has it's own theme, and the cards in that Force adhere to that them. At present the starting themes will be Humans, Vampires, and Shifters."
"Gameplay will consist of the Coven Master, or their designated representatives, to message me with the actions taken during each turn. I will send messages detailing which cards you randomly draw at the start of the turn, and all information will be posted in a special page. This is so anyone on VR can look at the page and see how the battle is going."
"There are special features in the works. Special battlefields with varied terrain and environmental hazards, such as Lava, Swamps, Heavy Forests, all with their own effects."
"The way battle will work, is that you place a card on the battlefield, one or two per turn. The cards do not move, unless by their effect. All cards that are able to can attack in a given turn, so long as they have a target in their attack range."
"To win, generally, you must destroy all of the enemy Coven's Soldiers and Lieutenants. If the Commander is the only card left, other than Structures or Traps, then you win. Or you can simply destroy the Commander for an immediate victory."
"Any Coven on Vampire Rave is free to sign up to play this, once it is ready. Rather than this be a game just for Coven Masters, it is encouraged to use the forums of your Coven to discuss strategy or ideas."
"I am currently in the process of using a card designer, to build a template for these cards. I am hoping to have the Soldier/LT./Cmdr./Warlord/Token style finished by the start of next week. And the Structure/Trap style ready before the month ends, so I can begin creating enough cards for some testing phases to begin."
Clash of Covens
03:35 Jan 01 2014
Times Read: 614
"This is a game I have begun working on. For those of you whose Coven I belong to, you know I enjoy games."
"This was originally for members in a single Coven, yet a flash of inspiration has quickly spiraled it into something that will span all of Vampire Rave."
"This is to be a game where Covens battle one another. This can be for fun, to gamble favor, whatever they wish."
"I will be the moderator of the game. All of it will take place on Member Pages I create. So even if you do not take part in a battle, you will still be able to witness it."
"Any Coven Master is free to register their Coven. Before a battle, the CM and members of the Coven can decide on which group of soldiers and tactics they wish to employ."
"The first release will feature three options: Humans, Vampires, and Shifters."
"As time allows, I will expand the rules, as well as the options for your army."
COMMENTS
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xRobin3x
17:50 Jan 19 2014
very nice.