Phone Systems Tutorial III by Mr.Scott
Preface:
This article will focus primarily on the standard western electric single- Slot coin telephone (aka fortress fone) which can be divided into 3 types:
• dial-tone first (dtf)
• coin-first (cf): (i.e., it wants your $ before you receive a dial tone)
• dial post-pay service (pp): you payafter the party answers
Depositing coins (slugs):
Once you have deposited your slug into a fortress, it is subjected to a Gamut of tests. The first obstacle for a slug is the magnetic trap. This will stop any light-weight magnetic slugs and coins. If it passes this, the slug is then classified as a nickel, dime, or Quarter. Each slug is then checked for appropriate size and weight. If These tests are passed, it will then travel through a nickel, dime, or quarter Magnet as appropriate. These magnets set up an eddy current effect which Causes coins of the appropriate characteristics to slow down so they Will follow the correct trajectory. If all goes well, the coin will follow the Correct path (such as bouncing off of the nickel anvil) where it will Hopefully fall into the narrow accepted coin channel. The rather elaborate tests that are performed as the coin travels down the Coin chute will stop most slugs and other undesirable coins, such as Pennies, which must then be retrieved using the coin release lever. If the slug miraculously survives the gamut, it will then strike the Appropriate totalizer arm causing a ratchet wheel to rotate once for every 5-cent increment (e.g., a quarter will cause it to rotate 5 times). The totalizer then causes the coin signal oscillator to readout a dual-frequency signal indicating the value deposited to acts (a computer) or the Tsps operator. These are the same tones used by phreaks in the infamous red boxes. For a quarter, 5 beep tones are outpulsed at 12-17 pulses per second (pps). A dime causes 2 beep tones at 5 - 8« pps while a nickel causes one beep tone at 5 - 8« pps. A beep consists of 2 tones: 2200 + 1700 hz. A relay in the fortress called the "B Relay" (yes, there is also an 'a relay') places a capacitor across the speech circuit during totalizer readout to prevent the "customer" from hearing the red box tones. In older 3 slot phones: one bell (1050-1100 hz) for a nickel, two bells for a dime, and one gong (800 hz) for a quarter are used instead of the modern dual-frequency tones.
TSPS & ACTS
While fortresses are connected to the co of the area, all transactions are handled via the traffic service position system (tsps). In areas that do not have acts, all calls that require operator assistance, such as calling card and collect, are automatically routed to a tsps operator position. In an effort to automate fortress service, a computer system known as automated coin toll service (acts) has been implemented in many areas. Acts listens to the red box signals from the fones and takes appropriate action. It is acts which says, "two dollars please (pause) please deposit two dollars for the next ten seconds" (and other variations). Also, if you talk for more than three minutes and then hang-up, acts will call back and demand your money. Acts is also responsible for automated calling card service. Acts also provide trouble diagnosis for craftspeople (repairmen specializing in fortresses). For example, there is a coin test which is great for tuning up red boxes. In many areas this test can be activated by dialing 09591230 at a fortress (thanks to karl marx for this information). Once activated it will request that you deposit various coins. It will then identify the coin and outpulse the appropriate red box signal. The coins are usually returned when you hang up. To make sure that there is actually money in the fone, the co initiates a "ground test" at various times to determine if a coin is actually in the fone. This is why you must deposit at least a nickel in order to use a red box!
Green Boxes:
Paying the initial rate in order to use a red box (on certain fortresses) left a sour taste in many red boxer's mouths thus the green box was invented. The green box generates useful tones such as coin collect, coin return, and ringback. These are the tones that acts or the tsps operator would send to The co when appropriate. Unfortunately, the green box cannot be used at a fortress station but it must be used by the called party.
Here are the tones:
Coin Collect 700 + 1100 Hz
Coin Return 1100 + 1700 Hz
Ringback 700 + 1700 Hz
Before the called party sends any of these tones, an operator released signal should be sent to alert the MF detectors at the co. This can be accomplished by sending 900 + 1500 hz or a single 2600 hz wink (90 ms) followed by a 60 ms gap and then the appropriate signal for at least 900 Ms.
Also, do not forget that the initial rate is collected shortly before the 3 minute period is up. Incidentally, once the above MF tones for collecting and returning coins reach the co, they are converted into an appropriate dc pulse (-130 volts for return & +130 volts for collect). This pulse is then sent down the tip to the fortress. This causes the coin relay to either return or collect the coins. The alleged "t-network" takes advantage of this information. When a pulse for coin collect (+130 vdc) is sent down the line, it must be grounded somewhere. This is usually either the yellow or black wire. Thus, if the wires are exposed, these wires can be cut to prevent the pulse from being grounded. When the three minute initial period is almost up, make sure that the black & yellow wires are severed; then hang up, wait about 15 seconds in case of a second pulse, reconnect the wires, pick up the fone, hang up again, and if all goes well it should be "jackpot" time.
Physical Attack:
A typical fortress weighs roughly 50 lbs. With an empty coin box. Most of this is accounted for in the armor plating. Why all the security? Well, Bell contributes it to the following: "social changes during the 1960's made the multislot coin station a prime target for: vandalism, strong arm robbery, fraud, and theft of service. This brought about the introduction of the more rugged single slot coin station and a new environment for coin service." As for picking the lock, I will quote Mr. Phelps: "We often fantasize about 'picking the lock' or 'getting a master key.' Well, you can forget about it. I don't like to discourage people, but it will save you from wasting a lot of our time--time which can be put to better use (heh, heh)." As for physical attack, the coin plate is secured on all four side by hardened steel bolts which pass through two
slots each. These bolts are in turn interlocked by the main lock. One phreak I know did manage to take one of the 'mothers' home (which was attached to a piece of plywood at a construction site; otherwise, the permanent ones are a bitch to detach from the wall!). It took him almost ten hours to open the coin box using a power drill, sledge hammers, and crowbars (which was empty -- perhaps next time, he will deposit a coin first to hear if it slushes down nicely or hits the empty bottom with a clunk.)
Taking the fone offers a higher margin of success. Although this may be difficult often requiring brute force and there has been several cases of back axles being lost trying to take down a fone! A quick and dirty way to open the coin box is by using a shotgun. In Detroit, after ecologists cleaned out a municipal pond, they found 168 coin phones rifled. In colder areas, such as Canada, some shrewd people tape up the fones using duct tape, pour in water, and come back the next day when the water will have froze thus expanding and cracking the fone open. In one case, "unauthorized coin collectors" where caught when they brought $6,000 in change to a bank and the bank became suspicious... At any rate, the main lock is an eight level tumbler located on the right side of the coin box. This lock has 390,625 possible positions (5 ^ 8, since there are 8 tumblers each with 5 possible positions) thus it is highly pick resistant! The lock is held in place by 4 screws. If there is sufficient clearance to the right of the fone, it is conceivable to punch out the screws using the drilling pattern below (provided by Alexander Muddy in tap #32):
!! ^
!! !
! 1- 3/16 " !! !
!!! 1-«"
-------------------- !
! ! !! ! !
! (+) (+)-! -----------
---! !! ! ^
! ! !! ! !
! ! (Z) !! ! !
! ! !! ! 2-3/16"
---! !! ! !
! (+) (+) ! !
! !! ! !
-------------------- -----------
!!
!!
(Z) KEYHOLE (+) SCREWS
!!
After this is accomplished, the lock can be pushed backwards disengaging the lock from the cover plate. The four bolts of the cover plate can then be retracted by turning the bolt works with a simple key in the shape of the hole on the coin plate (see diagram below). Of course, there are other methods and drilling patterns.
_
! !
( )
!_!
[ROUGHLY]
DIAGRAM OF COVER PLATE KEYHOLE
The top cover uses a similar, but not as strong locking method with the keyhole depicted above on the top left hide and a regular lock (probably tumbler also) on the top right-hand side. It is interesting to experiment with the coin chute and the fortresses own "red box" which bell didn't have the balls to color red.
Miscellaneous:
In a few areas (rural & Canada), post-pay service exists. With this type of service, the mouthpiece is cut off until the caller deposits money when the called party answers. This also allows for free calls to weather and other dial-it services! Recently, 2600 magazine announced the clear box which consists of a telephone pickup coil and a small amp. It is based on the principal that the receiver is also a weak transmitter and that by amplifying your signal you can talk via the transmitter thus avoiding costly telephone charges! Most fortresses are found in the 9xxx area. Under former bell areas, they usually start at 98xx (right below the 99xx official series) and move downward.
Since the line, not the fone, determines whether or not a deposit must be made, dtf & charge-a-call fones make great extensions! Finally, fortress fones allow for a new hobby--instruction plate collecting. All that is required is a flat-head screwdriver and a pair of needle-nose pliers. Simply use the screwdriver to lift underneath the plate so that you can grab it with the pliers and yank downwards. I would suggest covering the tips of the pliers with electrical tape to prevent scratching. Ten cent plates are definitely becoming a "rarity!"
Fortress security:
While a lonely fortress may seem the perfect target, beware! The gestapo has been known to stake out fortresses for as long as 6 years according to the grass roots quarterly. To avoid any problems, do not use the same fones repeatedly for boxing, calling cards, & other experiments. The Telco knows how much money should be in the coin box and when its not there they tend to get perturbed (Read: Pissed Off).
Basic Alliance Teleconferencing by Mr.Scott
Introduction:
This phile will deal with accessing, understanding and using the Alliance Teleconferencing Systems. It has many sections and for best use should be printed out.
Alliance:
Alliance Teleconferencing is an independent company which allows the general public to access and use it's conferencing equipment. Many rumors have been floating around that Alliance is a subsidiary of AT&T. Well, they are wrong. As stated above, Alliance is an entirely independent company. They use sophisticated equipment to allow users to talk to many people at once.
The Number:
Alliance is in the 700 exchange, thus it is not localized, well, not in a way. Alliance is only in certain states, and only residents of these certain states can access by dialing direct.
0-700-456-1000 (Chicago)
-1001 (Los Angeles)
-1002 (Chicago)
-1003 (Houston)
-2000 (?)
-2001 (?)
-2002 (?)
-2003 (?)
-3000 (?)
-3001 (?)
-3002 (?)
-3003 (?)
The locations of the first 4 numbers are known and I have stated them. However, the numbers in the 200x and 300x are not definitely known. Rumor has it that the pattern repeats itself but this has not been proven.
Dialing:
As stated before, Alliance is only in certain stated and only these states can access them via dialing direct. However, dialing direct causes your residence to be charged for the conference and conference bills are not low!!!
Therefore, many ways have been discovered to start a conference without having it billed to ones house. They are as follows:
Dialing through a PBX.
Incorporating a Blue Box.
Billing to a loop.
Billing to a forwarded call.
I am sure there are many more, but these are the four I will deal with.
Dialing through a PBX:
Probably the easiest method of creating a free conference is through a PBX. Simply call one in a state that has Alliance, input the PBX's code, dial 9 for an outside line and then dial alliance. An example of this would be:
PBX: 800-241-4911
When it answers it will give you a tone. At this tone input your code.
Code: 1234
After this you will receive another tone, now dial 9 for an outside line.
You will now hear a dial tone. Simply dial Alliance from this point and
the conference will be billed to the PBX.
Using a Blue Box:
Another rather simple way of starting a conference is with a Blue Box. The following procedure is how to box a conference:
Dial a number to box off of. In this example we will use 609-609-6099 When the party answers hit 2600hz. This will cause the fone company's equipment to think that you have hung up. You will hear a You have now 'seized' a trunk. After this, switch to multi-frequency and dial:
KP-0-700-456-x00x-ST
• KP = KP tone on Blue Box
• x = variable between 1 and 3
• ST = ST tone on Blue Box
The equipment now thinks that the operator has dialed Alliance from her switchboard and the conference shall be billed there. Since Blue Boxing is such a large topic, this is as far as I will go into it's uses.
Billing to a loop:
A third method of receiving a free conference is by billing out to a loop. A loop is 2 numbers that when two people call, they can talk to each other. You're saying woop-tee-do right? Wrong! Loops can be useful to phreaks. First, dial alliance direct. After going through the beginning procedure, which will be discussed later in this tutorial, dial 0 and wait for an Alliance operator. When she answers tell her you would like to bill the conference to such and such a number. (A loop where your phriend is on the other side) She will then call that number to receive voice verification. Of course your phriend will be waiting and will accept the charges. Thus, the conference is billed to the loop.
Billing to call forwarding:
When you dial a number that is call forwarded, it is first answered by the original location, then forwarded. The original location will hang up if 2600hz is received from only one end of the line. Therefore, if you were to wait after the forwarded residence answered, you would receive the original location's dial tone.
Example:
Dial 800-325-4067
The original residence would answer, then forward the call, a second type of ringing would be heard. When this second residence answers simply wait until they hang up. After about twenty seconds you will then receive the original residence's dial tone since it heard 2600hz from one end of the line. Simply dial Alliance from this point and the conference will be billed to the original residence. These are the four main ways to receive a free conference. I am sure
many more exist, but these four are quite handy themselves.
Logon Procedure:
Once Alliance answers you will hear a two-tone combination. This is their way of saying 'How many people do you want on the conference dude?' Simply type in a 2-digit combination, depending on what bridge of Alliance you are on, between 10 and 59. After this either hit '*' to cancel the conference size and input another or hit '#' to continue. You are now in Alliance Teleconferencing and are only seconds away from having your own roaring conference going strong!!!
Dialing in Conferees:
To dial your first conferee, dial 1+npa+pre+suff and await his/her answer.
npa = area code
pre = prefix
suff = suffix
If the number is busy, or if no one answers simply hit '*' and your call will be aborted. But, if they do answer, hit the '#' key. This will add them to the conference. Now commence dialing other conferees.
Joining Your Conference:
To join your conference from control mode simply hit the '#' key. Within a second or two you will be chatting with all your buddies. To go back into control mode, simply hit the '#' key again.
Transferring Control:
To transfer control to another conferee, go into control mode, hit the # 6+1+npa+pre+suff of the conferee you wish to give control to. If after, you wish to abort this transfer hit the '*' key.
NOTE: Transfer of control is often not available. When you receive a message stating this, you simply cannot transfer control.
Muted Conferences:
To request a muted conference simply hit the 9 key. I am not exactly sure what a muted conference is but it is probably a way to keep unwanted eavesdroppers from listening in.
Dialing Alliance Operators:
Simply dial 0 as you would from any fone and wait for the operator to answer.
Ending Your Conference:
To end your conference all together, that is kick everyone including yourself off, go into control mode and hit '*'...after a few seconds simply hang up. Your conference is over.
Are Alliance Operators Dangerous?
No. Not in the least. The worst they can do to you while you are having a conference is drop all conferees including yourself. This is in no way harmful, just a little aggravating.
Alliance and Tracing:
Alliance can trace, as all citizens of the United States can. But this has to all be pre-meditated and AT&T has to be called and it's really a large hassle, therefore, it is almost never done. Alliance simply does not want it known that teenagers are phucking them over. The only sort of safety equipment Alliance has on-line is a simple pen register. This little device simply records all the numbers of the conferees dialed. No big deal. All Alliance can do is call up that persons number, threaten and question. However, legally, they can do nothing because all you did was answer your fone.
NOTE: Almost all instructions are told to the person in command by Alliance recordings. A lot of this tutorial is just a listing of those commands plus information gathered by either myself or the phellow phreaks of the world!!!
Phone Systems Tutorial part II by mr.Scott
Part II will deal with the various types of operators, office hierarchy, & switching equipment.
Operators
There are many types of operators in the network and the more common ones will be discussed.
TSPS Operator:
The TSPS [(Traffic Service Position System) as opposed to This Shitty Phone Service] Operator is probably the bitch (or bastard, for the female liberationists out there) that most of us are used to having to deal with. Here are his/her responsibilities:
Obtaining billing information for calling card or third number calls
Identifying called customer on person-to-person calls.
Obtaining acceptance of charges on collect calls.
Identifying calling numbers. This only happens when the calling number is not automatically recorded by CAMA(Centralized Automatic Message Accounting) & forwarded from the local office. This could be caused by equipment failures (ANIF- Automatic Number Identification Failure) or if the office is not equipped for CAMA (ONI- Operator Number Identification).
I once had an equipment failure happen to me & the TSPS operator came on and said, "What number are you calling FROM?" Out of curiosity, I gave her the number to my CO, she thanked me & then I was connected to a conversation that appeared to be between a frame man & his wife. Then it started ringing the party I wanted to originally call & everyone phreaked out (excuse the pun). I immediately dropped this dual line conference!
You should not mess with the TSPS operator since she KNOWS which number that you are calling from. Your number will show up on a 10-digit LED read-out (ANI board). She also knows whether or not you are at a fortress phone & she can trace calls quite readily! Out of all of the operators, she is one of the MOST DANGEROUS.
INWARD operator:
This operator assists your local TSPS ("0") operating connecting calls. She will never question a call as long as the call is within HER SERVICE AREA. She can only be reached via other operators or by a blue box. From a blue box, you would dial KP+NPA+121+ST for the INWARD operator that will help you connect any calls within that NPA only. (Blue Boxing will be discussed in a future file).
DIRECTORY ASSISTANCE Operator:
This is the operator that you are connected to when you dial: 411 or NPA-555-1212. She does not readily know where you are calling from. She does not have access to unlisted numbers, but she DOES know if an unlisted # exists for a certain listing.
There is also a directory assistance operator for deaf people who use teletypewriters. If your modem can transfer BAUDOT [(45« baud). One modem that I know of that will do this is the Apple Cat acoustic or the Atari 830 acoustic modem. Yea I know they are hard to find... but if you want to do this.. look around!) then you can call him/her up and have an interesting conversation. The number is: 800-855-1155. They use the standard Telex abbreviations such as GA for go ahead. they tend to be nicer and will talk longer than your regular operators. Also, they are more vulnerable into being talked out of information through the process of "social engineering" as Chesire Catalyst would put it.
Unfortunately, they do not have access to much. I once bullshitted with one of these operators a while back and I found out that there are 2 such DA offices that handle TTY. One is in Philadelphia and the other is in California. They have approx. 7 operators each. Most of the TTY operators think that their job is
boring (based on an official "BIOC poll"). They also feel that they are under-paid. They actually call up a regular DA number to process your request (sorry, no fancy computers!)
Other operators have access to their own DA by dialing KP+NPA+131+ST (MF).
CN/A operators:
CN/A Operators are operators that do exactly the opposite of what directory assistance operators are for. In my experience, these operators know more than the DA op's do & they are more susceptible to "social engineering." It is possible to bullshit a CN/A operator for the NON-PUB DA number (i.e., you give them the name & they give you the unlisted number. See the article on unlisted numbers in this cookbook for more info about them.). This is due to the fact that they assume that you are a fellow company employee. Unfortunately, the AT&T breakup has resulted in the break-up of a few NON-PUB DA numbers and policy changes in CN/A.
INTERCEPT Operator:
The intercept operator is the one that you are connected to when there are not enough recordings available to tell you that the number has been disconnected or changed. She usually says, "What number you calling?" with a foreign accent. This is the lowest operator lifeform. Even though they don't know where you are calling from, it is a waste or your time to try to verbally abuse them since they usually understand very little English anyway.
Incidentally, a few area DO have intelligent INTERCEPT Operators.
OTHER Operators:
And then there are the: Mobile, Ship-to-Shore, Conference, Marine Verify, "Leave Word and Call Back", Rout & Rate (KP+800+141+1212+ST), & other special operators who have one purpose or another in the network.
Problems with an Operator:
Ask to speak to their supervisor... or better yet the Group Chief (who is the highest ranking official in any office) who is the equivalent of the Madame in a whorehouse.
By the way, some CO's that will allow you to dial a 0 or 1 as the 4th digit, will also allow you to call special operators & other fun Tel. Co. numbers without a blue box. This is very rare, though! For example, 212-121-1111 will get you a NY Inward Operator.
Office Hierarchy
Every switching office in North America (the NPA system), is assigned an office name and class. There are five classes of offices numbered 1 through 5. Your CO is most likely a class 5 or end office. All long-distance (Toll) calls are switched by a toll office which can be a class 4, 3, 2, or 1 office. There is also a class 4X office called an intermediate point. The 4X office is a digital one that can have an unattended exchange attached to it (known as a Remote Switching Unit (RSU)).
The following chart will list the Office #, name, & how many of those office exist (to the best of my knowledge) in North America:
ClassNameAbbNumber Existing1Regional CenterRC122Sectional CenterSC673Primary CenterPC2304Toll CenterTC1,3004PToll PointTPN/A4XIntermediate PointIPN/A5End OfficeEO19,0006RSURSUN/A
When connecting a call from one party to another, the switching equipment usually tries to find the shortest route between the class 5 end office of the caller & the class 5 end office of the called party. If no inter-office trunks exist between the two parties, it will then move upward to the next highest office for servicing calls (Class 4). If the Class 4 office cannot handle the call by sending it to another Class 4 or 5 office, it will then be sent to the next highest office in the hierarchy (3). The switching equipment first uses the high-usage interoffice trunk groups, if they are busy then it goes to the final; trunk groups on the next highest level. If the call cannot be connected, you will probably get a re-order [120 IPM (interruptions per minute) busy signal] signal. At this time, the guys at Network Operations are probably shitting in their pants and trying to avoid the dreaded Network Dreadlock (as seen on TV!).
It is also interesting to note that 9 connections in tandem is called ring-around-the-rosy and it has never occurred in telephone history. This would cause an endless loop connection [a neat way to really screw up the network].
The 10 regional centers in the US & the 2 in Canada are all interconnected. they form the foundation of the entire telephone network. Since there are only 12 of them, they are listed below:
Class 1 Regional Office LocationNPADallas 4 ESS214Wayne, PA215Denver 4T303Regina No. 2SP1-4W (Canada)306St. Louis 4T314Rockdale, GA404Pittsburgh 4E412Montreal No. 1 4AETS (Canada)504
Phone Systems Tutorial
To start off, we will discuss the dialing procedures for domestic as well as international dialing. We will also take a look at the telephone numbering plan.
North American Numbering Plan
In North America, the telephone numbering plan is as follows:
• 3 digit Numbering Plan Area (NPA) code , i.e., area code
• 7 digit telephone number consisting of a 3 digit Central Office (CO) code plus a 4 digit station number
These 10 digits are called the network address or destination code. It is in the format of:
Area Code Telephone #
--------- -----------
N*X NXX-XXXX
Where: N = a digit from 2 to 9
* = the digit 0 or 1
X = a digit from 0 to 9
Area Codes
Check your telephone book or the separate listing of area codes found on many bbs's. Here are the special area codes (SAC's):
510 - TWX (USA)
610 - TWX (Canada)
700 - New Service
710 - TWX (USA)
800 - WATS
810 - TWX (USA)
900 - DIAL-IT Services
910 - TWX (USA)
The other area codes never cross state lines, therefore each state must have at least one exclusive NPA code. When a community is split by a state line, the CO numbers are often interchangeable (i.e., you can dial the same number from two different area codes).
TWX (Telex II) consists of 5 teletype-writer area codes. They are owned by Western Union. These SAC's may only be reached via other TWX machines. These run at 110 baud (last I checked! They are most likely faster now!). Besides the TWX numbers, these machines are routed to normal telephone numbers. TWX machines always respond with an answerback. For example, WU's FYI TWX # is (910) 279-5956. The answerback for this service is "WU FYI MAWA".
If you don't want to but a TWX machine, you can still send TWX messages using Easylink [800/325-4112]. However you are gonna have to hack your way onto this one!
700:
700 is currently used by AT&T as a call forwarding service. It is targeted towards salesmen on the run. To understand how this works, I'll explain it with an example. Let's say Joe Q. Salespig works for AT&T security and he is on the run chasing a phreak around the country who royally screwed up an important COSMOS system. Let's say that Joe's 700 # is (700) 382-5968. Every time Joe goes to a new hotel (or most likely SLEAZY MOTEL), he dials a special 700 #, enters a code, and the number where he is staying. Now, if his boss received some important info, all he would do is dial (700) 382-5968 and it would ring wherever Joe last programmed it to. Neat, huh?
800:
This SAC is one of my favorites since it allows for toll free calls. INWARD WATS (INWATS), or Inward Wide Area Telecommunications Service is the 800 numbers that we are all familiar with. 800 numbers are set up in service areas or bands. There are 6 of these. Band 6 is the largest and you can call a band 6 # from anywhere in the US except the state where the call is terminated (that is why most companies have one 800 number for the country and then another one for their state.) Band 5 includes the 48 contiguous states. All the way down to band 1 which includes only the states contiguous to that one. Therefore, less people can reach a band 1 INWATS number than a band 6 number.
Intrastate INWATS #'s (i.e., you can call it from only 1 state) always have a 2 as the last digit in the exchange (i.e., 800-NX2-XXXX). The NXX on 800 numbers represent the area where the business is located. For example, a number beginning with 800-431 would terminate at a NY CO.
800 numbers always end up in a hunt series in a CO. This means that it tries the first number allocated to the company for their 800 lines; if this is busy, it will try the next number, etc. You must have a minimum of 2 lines for each 800 number. For example, Travelnet uses a hunt series. If you dial (800) 521-8400, it will first try the number associated with 8400; if it is busy it will go to the next available port, etc. INWATS customers are billed by the number of hours of calls made to their number.
OUTWATS (OUTWARD WATS): OUTWATS are for making outgoing calls only. Large companies use OUTWATS since they receive bulk-rate discounts. Since OUTWATS numbers cannot have incoming calls, they are in the format of:
(800) *XXX-XXXX
Where * is the digit 0 or 1 (or it may even be designated by a letter) which cannot be dialed unless you box the call. The *XX identifies the type of service and the areas that the company can call.
Remember:
INWATS + OUTWATS = WATS EXTENDER
900:
This DIAL-IT SAC is a nationwide dial-it service. It is use for taking television polls and other stuff. The first minute currently costs an outrageous 50-85 cents and each additional minute costs 35-85 cents. He'll take in a lot of revenue this way!
Dial (900) 555-1212 to find out what is currently on this service.
CO CODES
These identify the switching office where the call is to be routed. The following CO codes are reserved nationwide:
555 - directory assistance
844 - time. These are now in!
936 - weather the 976 exchange
950 - future services
958 - plant test
959 - plant test
970 - plant test (temporary)
976 - DIAL-IT services
Also, the 3 digit ANI & ringback #'s are regarded as plant test and are thus reserved. These numbers vary from area to area.
You cannot dial a 0 or 1 as the first digit of the exchange code (unless using a blue box!). This is due to the fact that these exchanges (000-199) contains all sorts of interesting shit such as conference #'s, operators, test #'s, etc.
950:
Here are the services that are currently used by the 950 exchange:
1000 - SPC
1022 - MCI Execunet
1033 - US Telephone
1044 - Allnet
1066 - Lexitel
1088 - SBS Skyline
These SCC's (Specialized Common Carriers) are free from fortress phones! Also, the 950 exchange will probably be phased out with the introduction of Equal Access.
Plant Tests:
These include ANI, Ringback, and other various tests.
976:
Dial 976-1000 to see what is currently on the service. Also, many bbs's have listings of these numbers.
N11 codes:
----------
Bell is trying to phase out some of these, but they still exist in most areas.
011 - international dialing prefix
211 - coin refund operator
411 - directory assistance
611 - repair service
811 - business office
911 - EMERGENCY
International Dialing
With International Dialing, the world has been divided into 9 numbering zones. To make an international call, you must first dial: International Prefix + Country code + National number.
In North America, the international dialing prefix is 011 for station-to-station calls. If you can dial International numbers directly in your area then you have International Direct Distance Dialing (IDDD).
The country code, which varies from 1 to 3 digits, always has the world numbering zone as the first digit. For example, the country code for the United Kingdom is 44, thus it is in world numbering zone 4. Some boards may contain a complete listing of other country codes, but here I give you a few:
1 - North America (US, Canada, etc.)
20 - Egypt
258 - Mozambique
34 - Spain
49 - Germany
52 - Mexico (southern portion)
7 - USSR
81 - Japan
98 - Iran (call & hassle those bastards!)
If you call from an area other than North America, the format is generally the same. For example, let's say that you wanted to call the White House from Switzerland to tell the president that his numbered bank account is overdrawn (it happens, you know!). First you would dial 00 (the SWISS international dialing prefix), then 1 (the US country code), followed by 202-456-1414 (the
national number for the White House. Just ask for Georgy and give him the bad news!)
Also, country code 87 is reserved for Maritime mobile service, i.e., calling ships:
871 - Marisat (Atlantic)
871 - Marisat (Pacific)
872 - Marisat (Indian)
International Switching:
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In North America there are currently 7 no. 4 ESS's that perform the duty of ISC (Inter-nation Switching Centers). All international calls dialed from numbering zone 1 will be routed through one of these "gateway cities". They are:
182 - White Plains, NY
183 - New York, NY
184 - Pittsburgh, PA
185 - Orlando, Fl
186 - Oakland, CA
187 - Denver, CO
188 - New York, NY
The 18X series are operator routing codes for overseas access (to be further discussed with blue boxes). All international calls use a signaling service called CCITT. It is an international standard for signaling.
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