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THE NECRONOMICON SPELLBOOK

03:07 Mar 31 2008
Times Read: 568


THE NECRONOMICON SPELLBOOK





Edited by "Simon"

Companion of the Book of Fifty Names

INTRODUCTION

THE CHURCH where it all began no longer exists. Like so much else in

this bizarre case which has been quietly making history in the last

four years it has receded silently into the mists of memory. Simon had

been a monk, a priest, later an abbot and finally a consecrated bishop

of this Eastern Church, becoming ordained even before he graduated high

school. Coming from a Slavic background (his grandparents fled the

Austro-Hungarian Empire) he acquired a broad knowledge of several

foreign languages, including French, Spanish, Italian, Slavonic, Greek,

Latin and even Mandarin Chinese. This ability enables him to

communicate with people from many races and nationalities as well as to

probe the mysteries of religion and magick in the ancient manuscripts

and worn leather books from many long-forgotten lands. As a young

priest, he found himself called upon to perform exorcisms among poor

ethnic families in the sometimes seedy and dangerous New York City

neighborhoods that were his parish. He had faced evil many times in his

life, and battled with the devil himself in his many disguises. Yet, he

was still not prepared for the sudden appearance of the NECRONOMICON

that overcast afternoon in the Spring of 1972.

They had not quite made history yet, those two renegade monks who had

unwittingly made it possible for Simon to be one of the first human

beings to actually hold the notorious spellbook in his hands. But they

would. Shortly thereafter, headlines in the New York Times, the

Christian Science Monitor and other papers across the country

proclaimed the awful truth. His two brother monks had been arrested for

committing the biggest rare book heist in the history of the United

States. Little did they know the true value of one of their ill-gotten

possesions - the corroded box containing hundreds of pages of

manuscript written in a large, cursive hand in the Greek tongue. It was

only one of hundreds and hundreds more they had stolem from

universities and private collections across the United States and

Canada. The two monks would eventually serve time in a federal prison

for their offense. And Simon would be left with the task of deciphering

what appeared to be an ancient book of spells dating from the ninth

century, A.D.

L.K. Barnes had been a student at the university of Colorado when he

began painting the bizarre works of aliend landscapes that have become

his hallmark to all who know him now. Years ago, he had fantasized

about finding the dread NECRONOMICON in an old used book shop, and many

of his paintings and sculptures are of themes inspired by his voracious

reading of Lovecraft's opus. Somehow, he knew the book had to exist.

Somewhere. In some form. He knew it was not a mere fantasy of

Lovecraft's - for the very concept of such a book held a power all its

own. Then one day in 1977, a friend, whom we can identify only by his

initials B.A.K. led him to the Magickal Childe Bookstore in Manhattan.

It was just the type of strange and exotic place one would almost

expect to find a NECRONOMICON stashed on a forgotten shelf. Jokingly,

he asked the proprietor, Herman Slater, if such was the case.

'Certainly,' he replied, and pulled Simon's translated manuscript from

behind the counter. 'Here it is.'

The rest, as they say, is history.

Fighting against almost impossible odds, the first edition of the

NECRONOMICON was published in December, 1977. Friends and business

associates told both Simon and his new partner, L.K. Barnes, that the

project was doomed to failure. That it was too expensive. That it would

never sell. And that they would be stuck with a cursed book of evil

magick for the rest of their lives. They were proven wrong. In a year,

the first edition sold out even though it was retailing for fifty

dollars a copy. In less than a year, the equally expensive second

edition was sold out and a third edition was just printed in 1981. The

paperback rights were sold, and there has been talk of motion picture

rights for the story of the NECRONOMICON.

But the emergence of the NECRONOMICON has spawned a whole generation of

imitations since 1977. The brilliant artist and creator of the sets for

the movie Alien, H.R. Giger, has come out with his own Necronomicon; a

series of paintings based loosely on the subterranean concepts of H.P.

Lovecraft, who popularized the book in the 1920's and 1930's through

his short stories and novellas, depicting the NECRONOMICON as the most

blasphemous and sinister book of spells the world has ever known (an

attitude no doubt based on a serious misunderstanding of the book's

true origins and purpose). The British author, Colin Wilson,

collaborated in a thin volume published in 1978 containing speculation

concerning the existence of the NECRONOMICON. Stephen Skinner mentioned

it in his introduction to the Enochian Disctionary, and Francis King

has mentioned it in his introduction to the Armadel, a reprint of a

spell book of the Middle Ages.

A reviewer for Fate Magazine warned his readers against possible misuse

of the Book as it might involve serious hazards to one's health

(mental, physical, or spiritual?), and indeed much of the Book's legend

concerns the formulae for the invocation of dark powers from under the

earth or beyond the veil of the stars. However, these same forces are

in actuality no more than the long-forgotten psychic abilities of

humanity, retained over millions of years since the first human walked

the earth and was in intimate communication with the powers of nature,

the heavens, and the animal kingdom. These forces are the remnants of

ancient gods worshipped by the earliest recorded Western civilization:

the Sumerians, a race that disappeared mysteriously from the face of

the earth over four thousand years ago.

The Editor and Publishers of the NECRONOMICON hope, by this volume, to

present a short guide to the use of the spells of the Book that would

enable anyone to simply pick it up and use it without fear or risk. The

spells concerning the Fifty Names of the Sumerian God Marduk were

chosen because of their universal appeal to the basic needs and desires

of every human being; Love, Wealth, Peace of Mind, Protection Against

Enemies, and Wisdom being among them. The Editor felt that the benefits

to be derived from the use of these spells should not be restricted to

those who have the time and the academic background necessary to follow

the entire complex system through to its end; a process that would take

most people over a year to perform properly. Instead, in the following

pages, a simple mathod of using the names, words and seals of Marduk

has been outlined and demonstrated so that anyone can follow the

process easily and with success.

This means you.

We have received many letters from people who have been very impressed

with our publication of the NECRONOMICON but who find the arcane

language and eerie instruction and diagrams a trifle confusing, and who

have asked us to simplify it for them so that they could get right into

the spells and turn their lives around without entailing any psychic

harm. We have seen it as our responsibility, therefore, to present this

book as an answer to those letters and those requests for a neat,

simple method of using the ancient and awesome forces of the

NECRONOMICON to gain wisdom, power, love and protection in these

troubled times.

So, we urge you not to put off using the spells that make up half of

this report. There is no reason why you should sit back and wait for

someone else to pick it up and later tell you how great it worked, how

wonderful the results are, how fast your wishes can come true. This is

your opportunity to decide that finally, today, you assume full and

total responsibility for you life and happiness; that the time for

sorrow, fear, doubt and confusion is over; that from now on, you are

your own master with the help of the malefick of the incredible

NECRONOMICON.

THESE SPELLS were originally worked by the mystics of ancient Sumeria,

a mysterious civilization that flourished in what is now knows as Iraq

over two thousand years before the birth of Christ. No one knows who

the Sumerians really were, or where they came from. Some say they came

from the darkest parts of Africa, where they were a nomadic people.

Then, suddenly, in less than a hundred years they became a full-fledged

agricultural society with cities and farms and beautiful temples that

reached to the skies. They gave credit for their awakening to a strange

being who came to them from the sea, wearing a diving suit, and who

taught them writing, science, agriculture, architecture and, of course,

magick. Almost overnight, the Sumerians became a people. Working the

system of the NECRONOMICON in the seven-storied temples, they became

the most cultured and powerful force in the Middle East. It is their

sytem of magick that has been retained in the NECRONOMICON. Now, after

literally thousands of years, this secret mystical system for winning

power, love and success is made available to everyone.

Of course, the original spells were in the Sumerians' own language, but

thanks to the team of translators who worked with Simon on the

decipherment of the manuscript, we can now understand what the spells

were about and how to work them properly in English.

But, in order to work properly, some Sumerian words have been kept

because they are known as 'words of power'. A 'word of power' is a word

that contains power in itself; in its very pronunciation, in the sounds

that comprise it. It cannot be changed, or else its power would be lost

forever. Hence, we have kept the original Sumerian words of power in

their original state, with the sounds intact. Some of them may look

difficult to pronounce at first, but take it very slowly and you will

derive much benefit from it. These are the words once spoken thousands

of years ago in the Sumerian temples to summon cosmic forces of such

scope that the mind clearly balks at trying to picture the rituals that

must have accompanied them in those days. So take the time and trouble

to learn the correct way to pronounce the words you want to use. The

effort will pay off a hundredfold when you actually employ your ritual.

Step One

Once you have found the spell you wish to use from the following seals

and descriptions, make a copy of the seal on fresh, clean paper with

black ink. You make the seal as large or small as you wish. Keep it in

a safe place until you are ready to use it, and never, under any

circumstances, let another person look at it, before or after you use

it. It is for your eyes only.

Step Two

Choose a quiet evening and a place where you will not be disturbed for

your ritual. The best time is about three in the morning, when

distractions (both natural and psychic) are at their lowest intensity.

Have your seal ready in front of you. Light two white candles and place

them at either side of the seal on a table or desk. If you care to,

light a stick of incense. Pine or sandalwood is best, or cedar. The

Moon should be waxing, but in cases of emergency this is not necessary.

Any time will do. When this has all been arranged, sit quietly for a

few minutes and think about the goal you want to achieve.

Step Three

While looking intently at the seal you have made, so that it is the

only thing you can see, take three deep breaths, slowly, one at a time.

Concentrate on the goal at the same time, seeing it as a picture if

possible. A picture of yourself sitting in a pile of cash, or with your

arms around a loved one, or withing a protective circle. Then, slowly

raise your eyes, without lifting your head, to the heavens and say,

slowly and clearly:

ZI KIA KANPA (Zee-Kee-Ya-Kan-Pa)

ZI ANNA KANPA (Zee-An-Na-Kan-Pa)

ZI DINGIR KIA KANPA (Zee-Deen-Geer-Kee-Ya-Kan-Pa)

ZI DINGIR ANNA KANPA (Zee-Deen-Geer-An-Na-Kan-Pa)

Hear me, O Thou_________________ (here insert the Name of the Spirit

you are invoking)

Come to Me by the Powers of the Word_________________ (here insert the

word of the Spirit you are invoking)

And answer my urgent prayer!

ZI KIA KANPA

ZI ANNA KANPA

Step Four

Then slowly lower your eyes back to the seal in front of you and stare

intently at the drawing, at the same time forming a clear mental image

of the end you are trying to achieve. Do not pay any attention to any

strange or eerie feelings you may experience at this point. They are

common with this type of ritual and are no cause for alarm. It is

important that you do not break concentration for any purpose

whatsoever, so ignore the odd sounds and sensations that might

accompany the performance of any of these rituals. They are simply the

weak attempts of enevolved psychic entities trying to disrupt your

ritual. They are not worthy of your attention.

Step Five

When you have passed a few moments this way, and you feel your

concentration beginning to wane, then close the ritual with the

following prayer:

ZI DINGIR KIA KANPA (Zee-Deen-Geer-Kee-Ya-Kan-Pa)

ZI DINGIR ANNA KANPA (Zee-Deen-Geer-An-Na-Kan-Pa)

Spirit of the Earth, Remember!

Spirit of the Sky, Remember!

Take three more deep breaths, then stand up (if you have been sitting),

and walk a few steps around the room looking at all the objects that

might be there: furniture, pictures, etc. and touch a few of these

objects. This serves two purposes, one: it helps to solidify your

astral body if the preceding ritual has caused it to become overly

sensitive to passing vibrations, making it weak and vulnerable, and

two: it distracts the conscious mind from the basically unconscious

process that the ritual has just begun. Now, return to the table on

which your seal has been placed.

Step Six

Take the seal you have just made and cover it, or turn it over, or put

it away somewhere where no one will see it. The seal has been charged,

in a subtle way, and now can no longer be used for any other purpose

except what it was consecrated to do in your ritual. You must not use

the same seal twice for different goals, although you may use it twice

for the same goal, in case you wish to repeat your ritual the following

night. It is best not to repeat it for more than three consecutive

nights for reasons it would be too complicated to explain here.

Extinguish the candles and place them where you will find them easily

for your next ritual. They can be used again for any ritual, but must

never be used for simply lighting the room. Once used in a ritual from

the NECRONOMICON, they can be used for no other purpose save a similar

ritual from the NECRONOMICON. Do not use these candles for other

rituals (that is, from other spellbooks) or for any mundane purpose.

You must take these rituals quite seriously, and treat the tools you

use in a ritual with the same respect a carpenter has for his saw and

hammer, or a plumber for his wrench or a priest for his Bible. In a

way, by using these rituals, you have become a kind of priest or

priestess yourself for you have joined a select order of initiates that

has been practicing these and similar mystical rituals since the

beginning of recorded history.

Step Seven (optional)

Most of our readers and students have found it enormously valuable to

keep a written record of all rituals they perform, so that they can

easily assess what their results are by using any particular ritual or

spell. They can gauge how long it will take for a certain spell to

work, and also they can refresh their memory in the future with

accounts of all the successes they have enjoyed through using the

NECRONOMICON. The first time a spell works, you may want to believe

itÕs only a coincidence. But later, as time goes by and more and more

of your spells are working, with phenomenal results, it's good to go

back and look through your magickal diary to see just how wrong you

were about coincidence and to prove to yourself once and for all that,

yes, magick does work!

BEFORE YOU go straight to the Names, a few words of information.

According to Sumerian mythology, Marduk was the God who defeated the

Ancient Ones long before the creation of matter as we know it. Against

him in battle were the fierce TIAMAT, KINGU, and AZAG-THOTH. Once he

had destroyed these demons, he created the universe from the flesh of

TIAMAT, and humanity from the blood of KINGU mixed with his own breath.

You will come across these names in the description of the Fifty Names,

which were titles given to Marduk by the Elder Gods after he had helped

them to defeat the Ancient Ones. This is nothing less than the Biblical

story of the war in heaven and the fall of Lucifer; and, in fact, it

was recorded by the Sumerians even before there was a Jewish religion,

as the Sumerians were the first civilization in the Middle East and

their holy books and legends became the basis for much that we read in

the Old Testament. The Tower of Babel, for instance, is very probably

the Ziggurat (or temple) of Babylon. which was originally a Sumerian

city before it was captured by the Assyrian hordes.

Several of the Names do not have Words. In that case, using the Fifty

Names are given in the section entitled 'A Guide to the Spells'.

The special Seal for each Name is given on the chart.

The Seals are to be found in the Simon's Necronomicon "Book of Fifty

Names".

THE FIFTY NAMES OF MARDUK

1.The First Name is MARDUK.

The Lord of Lords, Master of Magicians. His name should not be called

except when no other will do, and it is the most terrible

responsibility to do so. The word of his calling is DUGGA.

This, the first name of MARDUK, should only be used when life is

threatened. It is not wise to use it on any other occasion, of

flippantly in way. To do so would be to render the other seals and

names worthless, for MARDUK would abandon you to your fate.

2.The Second Name is MARUKKA.

Knows all things since the beginning of the World. Knows all secrets,

be they human or divine, and is very difficult to summon. The Priest

should not sumon him unless he is clean of heart and spirit, for this

Spirit shall know his innermost thoughts.

This warning should, of course, be taken seriously. Can be useful in an

emergency situation when the knowledge of some secret thing is

important to life or limb, but a time of purification should be

observed at any rate after the Spirit is summoned. There is no word for

this spirit. It must be summoned by the force of your desire.

3.The Third Name is MARUTUKKU

Master of the Arts of Protection, chained the Mad God at the Battle.

Sealed the Ancient Ones in the Caves, behind the Gates. Possesses the

ARRA star.

To be used especially when performing any occult ceremony in which

there is danger, such as the invocation of demonic forces. The ARRA

star is a five-pointed Pentagram, and is the universal symbol of

protection. Protects the soul as well as the body.

4.The Fourth Name is BARASHAKUSHU.

Worker of Miracles. The kindest of the Fifty, and the most beneficent.

The Word used at his Calling is BAALDURU.

Can be used in hopeless cases, when it seems that the whole world is

against you or a loved one. When despair reaches its lowest depth, and

a coldness constricts your soul, call forcefully upon BARASHAKUSHU will

all your might and hope and your prayer will be answered in ways you

cannot imagine.

5.The Fifth Name is LUGGALDIMMERANKIA

Puts order into CHAOS. Made the Waters aright. Commander of Legions of

Wind Demons who fought the Ancient TIAMAT alongside MARDUK KURIOUS. The

word used at his Calling is BANUTUKKU.

This seal has proven useful when confusion has taken hold of the mind

and no way can be seen to end the mess a life is in. To sharpen your

perception of a problem and to discover a hidden answer, one you have

constantly overlooked, call upon this spirit and a cloud will lift from

your heart and mind and the solution to an important problem will

reveal itself in all its simplicity.

6.The Sixth Name is NARILUGGALDIMMERANKIA

The Watcher of the IGIGI and the ANNUNAKI. Sub-Commander of the Wind

Demons. He will put to flight any maskim who haunt thee, and the foe of

the rabisu. None may pass into the World Above or the World Below

without his knowledge. His word is BANRABISHU.

A good Spirit for warding off feelings of aggravation and irritation,

as well as the gnawing feelings of dread that sometimes come in the wee

hours of the morning, when you feel lost and alone. Merely the

pronunciation of the Word BANRABISHU at these times is sufficient to

dispel most of these negative emotions. To be said with force and

strength in the four directions.

7.The Seventh Name is ASARULUDU.

Wielder of the Flaming Sword, oversees the Race of Watchers at the

bidding of the Elder Gods. He ensures the most perfect safety,

especially in dangerous tasks undertaken at the behest of the Astral

Gods, his Word is BANMASKIM.

Like the Angel in Genesis, this Spirit protects a place, a home or

temple, from negative psychic and magickal attacks. Like the Sixth

Spirit, merely the pronunciation of his Word BANMASKIM is sufficient to

dispel hostile influences when shouted to the four quarters. Maskim and

Rabisu are the names of ancient Sumerian demons.

8.The Eighth Name is NAMTILLAKU.

A most secret and potent Lord, he hath knowledge to raise the dead and

converse with the spirits of the Abyss, unbeknownst to their Queen. No

soul passes into Death but that he is aware. His word in

BANUTUKUKUTUKKU.

Similar to the Lord Yama of the Tibetans or Baron Samedi of the Voudoun

cult, ths spirit has the power to see beyhond the veil that separates

the living from the dead and can reveal secrets that have been carried

to the grave.

9.The Ninth Name is NAMRU.

Dispenses wisdom and knowledge in all things. Giveth excellent counsel

and teaches the science of metals. His Word is BAKAKALAMU.

One reader writes to us and says, 'Although I am excellent in most of

my subjects at (a college on the East Coast), I am a general failure at

science. It was then that I got a copy of your NECRONOMICON and my eyes

fell to the seal of NAMRU. I prayed the night before an important

Chemistry midterm exam to NAMRU and carried his seal into the

classroom. I passed a test I thought I would never get a 35 in with an

astonishing 85. Suddenly, it just seemed that I understood the subject

for the first time in my life.'

10.The Tenth Name is ASARU.

This Power has knowledge of all plants and trees, and can make

marvellous fruits to grow in the desert places, and no land is a waste

to him. He is truly the Protector of the Bounty. His word is BAALPRIKU.

The application of the powers of this Spirit is obvious. Can be used

for a simple window box flower, or an entire farm, to protect against

blight and drought, and to insure a bountiful harvest.

11.The Eleventh Name is ASARUALIM.

Possesses secret wisdom, and shines Light in the Darkened areas,

forcing what lives there to give good accounting of its existence and

its knowledge. Gives excellent counsel in all things. His word in

BARRMARATU.

For those who dabble in the necromantic arts, or who are involved with

spiritualism, santeria, voodoo, macumba, or any of the other arts which

head of communication with invisible spirits and gods, this Spirit is a

tester and measurer of their truth. Can protect one from being deceived

by negative or unruly spirits, or by those who seek to convince you

that they are in communication with those forces when, in truth, they

are not. When engraved in metal and worn on the person in the presence

of deception, the metal has a tendency to get warm to the touch.

12.The Twelfth Name is ASARUALIMNUNNA.

This is the power that presideth over armor of all kinds and is

excellently knowledgeable in military matters, being of the advance

army of MARDUK at that Battle. He can provide an army with its entire

weaponry in three days. His Word is BANATATU.

An Auxiliary Police officer of our acquaintance goes nowhere on patrol

without the seal of this spirit concealed on his clothing.

13.The Thirteenth Name is TUTU

Silences the weeping and gives joy to the sad and ill at heart. A most

beneficent Name, and Protector of the Household, his word is

DIRRIGUGIM.

Sadness can sometimes be a heavy burden and a negative emotion that

eats away at our body and soul as surely as any disease. Quite often,

only a change of perspective is needed to quell the soulÕs tremblinhg.

A kind word, a sympathetic ear, a knowling intelligence, the hand of

friendship. Those who call on this spirit find an unspeakable peace

descends on their souls and lightens their spirits so that they can

return to the world of the living with a sense of rlief and renewed

faith in themselves and the world. Can be summoned to aid a friend in

distress as well as to give yourself a much-needed sense of joy and

well-being.

14. The Fourteenth Name is ZIUKKINNA

Giveth excellent knowledge concerning the movements of the stars and

the meanings thereof, of which the Chaldeans possessed this same

knowledge in abundance. The Word is GIBBILANNU.

An excellent patron Spirit for astrologers and astronomers, and a good

aid for those who read the sacred TAROT as well. The psychic abilities

of astrologers who use the ZIUKKINNA in their workings will become

greatly expanded.

15.The Fifteenth Name is ZIKU

This power bestoweth Riches of all kinds and can tell where treasure is

hidden. Knower of the Secrets of the Earth. His Word is GIGGIMAGANPA.

Although quite often scholars attribute metaphorical meanings to the

powers said to be found in spiritual spellbooks, ZIKU has been known to

work both ways, both literal and metaphorical. A reader who has used

ZIKU before writes to tell us that after invoking him she discovered a

ten dollar bill in the street. That was only the beginning, however.

She discovered that her attic contained a valuable stamp collection

that she sold to an interested buyer the following week. A 'hidden

treasure'?

16.The Sixteenth Name is AGAKU.

This Power can give live to what is already dead, but for a short time

only. He is the Lord of the AMULET and the TALISMAN. His word is

MASHGARZANNA.

Some explanation is necessary to understand the full implications of

AGAKU. The bestowing of life into dead objects is a specialty of those

magicians who deal in TALISMANIC magick. In this ART, a drawing or

engraving is made of some occult symbol that represents a goal to be

achieved (to make an extreme case, drawing a dollar sign on a piece of

paper to represent money or wealth). This 'talisman' must then be

consecrated and given 'life', which is the life-force and True Will of

the magician transmitted to the Talisman. AGAKU can assist the budding

magician by expediting this transfer of life-force to the talisman.

17. The Seventeenth Name is TUKU.

Lord of Baneful Magick, Vanquisher of the Ancient Ones by Magick, giver

of the Spell to MARDUK KURIOS, a most fierce enemy. His Word is

MASHSHAMMASHTI.

There are times when we feel that someone else may be praticing magick

against us. The feeling is hard to describe to anyone else, but we know

it when it happens. If you are certain that magick is being used

against you, that a spell has been cast or a curse sent in your

direction, then the name and seal of this spirit will repel the

evildoer as surely as if Archangel Michael had been summoned to rout

Lucifer from Heaven. A most potent protection device.

18.The Eighteenth Name is SHAZU.

Knows the thoughts of those at a distance, as well as those in the

vicinity. Nothing is buried in the ground, or thrown into the water,

but this Power is aware. His Word is MASHSHANANNA.

Can assist the magician in developing powers of telepathy and ESP, as

well as the special abilities of divination (telling past and future,

as well as present, events through the use of the Tarot cards, the I

Ching, or any of the thousands of methods in use since time began.)

19.The Nineteenth Name is ZISI.

Reconciler of enemies, silencer of arguments, between two people or

between two nations, or even, it is said, between two worlds. The scent

of Peace is indeed sweet to this Power, whose word is MASHINANNA.

The function of this Spirit is obvious by the obove description. Can

heal a lovers quarrel, a marital spat, a lawsuit, or even greater

problems. The Fifty Names of MARDUK are from the original Battle that

divided the universe into Good and Evil, and hence the forces they

represent are primal and hearken back to a time before recorded

history, before the collective memory of humanity.

20.The Twentieth Name is SUHRIM.

Seeks out the Worshippers of the Ancient Ones wherever they may be. The

Priest who sends him on an errand does so at terrible risk, for SUHRIM

kills easily, and without thought. His Word is MASSHANGERGAL.

We will not comment on the above.

21.The Twenty-First Name is SUHGURIM.

As SUHRIM before, the Foe who Cannot be Appeased. Discovers the

Priest's Enemies with ease, but must be cautioned not to slay them if

the Priest does not desire it. The Word is MASHSHADAR.

Again, we refuse to comment except to say that to use either SUHRIM or

SUHGURIM, as with ZAHRIM and ZAHGURIM below, is a dangerous act of

perhaps questionable morality.

Magick was worked hard in this tradition.

22.The Twenty-Second Name is ZAHRIM.

Slew ten thousand of the Hordes in the Battle. A Warrior among

Warriors. Can destroy and entire army if the Priest so desires. His

Word is MASHSHAGARANNU.

See previous page.

23.The Twenty-Third Name is ZAHGURIM.

As ZAHRIM, a most terrible opponent. It is said ZAHGURIM slays slowly,

after a most unnatural fashion. I do not know, for I have never

summoned this Spirit. It is thy risk. The Word is MASHTISHADDU.

Right.

24.The Twenty-Fourth Name is ENBILULU.

This Power can seek out water in the midst of a desert or on the tops

of mountains. Knows the Secrets of Water and the running of rivers

below the Earth. A most useful Spirit. His Word is MASHSHANEBBU.

For irrigation, drought, dowsing, 'Most useful'.

25.The Twenty-Fifth Name is EPADUN.

This is the Lord of all Irrigation and can bring Water from a far place

to your feet. Possesses a most subtle geometry of the Earth and

knowledge of all lands where Water might be found in abundance. His

Word is EYUNGINAKANPA.

The use of EPADUN is obvious by the preceding sentences. Water is fast

becoming a scarce commodity in some areas of the earth, and dowsers are

often called in to help locate sources of water under the ground. How

much more powerful they could be with knowledge of the power of the

NECRONOMICON and the Sumerian spirit called EPADUN.

26. The Twenty-Sixth Name is ENBILULUGUGAL.

The Power that presides over all growth, and all that grows. Gives

knowledge of cultivation, and can supply a starving city with food for

thirteen moons in one moon. A most noble Power. His Word is AGGHA.

Scientists predict a worldwide famine in twenty years.

27. The Twenty-Seventh Name is HEGAL.

As the Power above, a Master of the arts of farming and agriculture.

Bestows rich harvests. Possesses the knowledge of the metals of the

earth, and of the plough. His Word is BURDISHU.

An accomplished mystic writes to us to say that another ability of this

Spirit is in the realm of sexual reproduction in people as well, and

asserts that HEGAL, can receal secrets concerning human sexuality and

fertility, linking HEGAL with the Semitic Spirit HAGIEL, a Spirit of

the planet Venus.

28.The Twenty-Eighth Name is SIRSIR.

The Destroyer of TIAMAT, hated of the Ancient Ones, Master over the

Serpent, Foe of KUTULU. A most powerful Lord. His Word is

APIRIKUBABADAZUZUKANPA.

A secret application of this Spirit concerns celibacy and the

harnessing of the sexual urge for greater magickal power, as is done in

some Western and Eastern occult traditions.

29.The Twenty-Ninth Name is MALAH.

Trod the back of the Worm and cut it in twain. Lord of Bravery and

Courage, and gives these qualities to the Priest who desires it, or to

others the Priest may decide. The Word is BACHACHADUGG.

One of the prime characteristics of survivors is an inner sense of

courage in the face of near impossible odds. Quite often, all that

stands between us and success is the courage to do the right thing.

Self-confidence does not come with being born. It must be learned.

MALAH can help, The use of the seal and name acts withing days, some

say within minutes, to instill an exhiliarating feeling of superiority.

One feels equal to any task, no matter how hard or forbidding.

30.The Thirtieth Name is GIL.

The Furnisher of Seed. The Beloved of ISHTAR, his Power is mysterious

and quite ancient. Makes the barley to grown and the women to give

birth. Makes potent the impotent. His Word is AGGABAL.

No further comment is necessary.

31. The Thirty-First Name is GILMA.

Founder of cities, Possessor of the Knowledge of Architecture by which

the fabled temples of UR were built; the creator of all that is

permanent and never moves. His Word is AKABAL.

Also reveals teh hidden structure in all things, from the tiniest

molecule or atom to the solar system, galaxy, uiverse. Can show you the

Pattern of any event or object, can reveal the love triangle as well as

the golden triangle of the geometers. Aids students at the university

as easily as the children in a kindergarten class studying the names

for the colors.

32.The Thirty-Second Name is AGILMA.

Bringer of Rain. Maketh the gentle Rains to come, or causeth great

Storms and Thunders, the like may destroy armies and cities and crops.

His Word is MASHSHAYEGURRA.

The supply of potable water is becoming an increasing problem in many

countries. Many magicians have made their fortunes simply on the

ability to provide rain to parched towns and farmland. Another Spirit

whose usefulness will become more and more apparent as the next few

years go by.

33.The Thirty-Third Name is ZULUM.

Knows where to plant and when to plant. Giveth excellent counsel in all

manner of business and commerce. Protects a man from evil tradesmen.

His word is ABBABAAL.

Certainly a practical force, ZULUMÕs abilities range from aiding a

person in the development of a green thumb to advising a person in the

management of a multinational corporation. Can protect your store or

home against conmen or frauds. Invoke daily whenever involved in a

particularly sticky or important business deal with people you donÕt

particularly trust.

34.The Thirty-Fourth Name is MUMMU.

The Power given to MARDUK to fashion the universe from the flesh of

TIAMAT. Giveth wisdom concerning the condition of life before the

creation, and the nature of the stuctures of the Four Pillars whereupon

the Heavens rest. His Word is ALALALABAAAL.

Before there was Matter, according to certain mystics, there was only

Energy. This Spirit is summoned to impart knowledge of this divine and

cosmic fire to the magickal aspirant.

35.The Thirty-Fifth Name is ZULUMMAR.

Giveth tremendous strength, as of ten men, to one man. Lefted the part

of TIAMAT that was to become the Sky from the part that was to become

the Earth. His Word is ANNDARABAAL.

Continued evocation of this Spirit over a period of several weeks will

increase vitality and vigor in the weak and sickly. It will add lustre

to the health and strength of the strong.

36.The Thirty-Sixth Name is LUGALABDUBUR.

Destroyer of the Gods of TIAMAT. Vanquisher of Her Hordes. Chained

KUTULU to the Abyss. Fought AZAG-THOTH with skill. A great Degender and

a great Attacker. His Word is AGNIBAAL.

A Spirit to increase one's sense of self, or confidence and selfassurance,

by working on speeding up the reactions, mental and

physical, that determine our behavior. Gives the agility of a fencer

and the acuity of a chess-player. Also, generally good for defense

against magickal attack.

37.The Thirty-Seventh Name is PAGALGUENNA.

Possessor of Infinite Intelligence, and determines the nature of things

not yet made, and of spirits not yet created, and knows the strength of

the Gods. Hos Word is ARRABABAAL.

An arcane spirit, surely, who can reveal to you the wisdom of taking

certain courses of action in your life or business or personal affairs.

Can show you where a certain plan of action might lead you if followed

through the way you have it set up.

38.The Thirty-Eighth Name is LUGALDURMAH.

The Lord of Lofty Places, Watcher of the Skies and all that travels

therein. Naught traverses the starry element, but that this Power is

aware. His Word is ARATAAGARBAL.

Increases psychic awareness, even in those who claim they have no ESP.

Trains the mind in picking up subconscious signals from others,

forwarns of precognition. Good for astrologers and diviners, or to

invoke before going to see a reader or astrologer to insure a true

reading.

39.The Thirty-Ninth Name is ARANUNNA.

Giver of Wisdom, Counselor to our Father, ENKI, Knower of the Magickal

Covenant and of the Laws and of the Nature of the Gates. His Word is

ARAMANNGI.

The Magickal Covenant is descriptive of the uneasy truce that exists

between the forces of Good and Evil, or, if you will, the Ancient Ones

and the Elder Gods, both alien life forms which somehow contributed to

the birth of the human race and which now vie for superiority over us.

The Gates refer to the process of self-initiation contained in the

NECRONOMICON. This is a useful Spiritual Guide for those involved in

any form of occult self-initiation, for ARANUNNA sometimes acts as a

Teacher.

40.The Fortieth Name is DUMUDUKU.

Possessor of the Wand of Lapis Lazuli, Knower of the Secret Name and

the Secret Number. May not reveal these to thee, but may speak of other

things, equally marvelous. His Word is ARATAGIGI.

An awesome Force, difficult to summon. Of little practical use, it

would seem, except that the 'other things, equally marvellous can

sometimes be quite useful! Not to be attempted until after you have

mastered at least two or twelve of the others. Once summoned, DUMUDUKU

is difficult to hold for very long.

41. The Forty-First Name is LUGALANNA.

The Power of the Eldest of the Elder Ones, possesses the secret

knowledge of the world when the Ancient Ones and the Elder Ones were

One. Knows the Essence of the Ancient Ones and where it might be found.

His Word is BALDIKHU.

Increases your own power, especially your magick ability. Assists in

finding your own True Will, a most necessary step in becoming

proficient in all magick. Also has the uncanny ability to help you

remember your past lives and other incarnation.

42.The Forty-Second Name is LUGALUGGA.

Knows the Essence of all Spirits, of the Dead and the Unborn, and the

Starry and Earthly, and the Spirits of the Air and the Spirits of the

Wind as well. Which things he may tell thee, and thou wilt grow in

wisdom. His Word is ZIDUR.

Enables one to work magick with greater ease and speed, but also to

divine the Truth in any given situation, to sense the reality behind

the false-fronts of personal behavior in others, to know immediately

when you are being deceived, or when others are deceiving themselves.

For the magician, this Spirit gives excellent information concerning

the art of Magick itself, and how the spirits may best be summoned.

43. The Forty-Third Name is IRKINGU

This is the Power that laid capture to the Cammander of the forces of

the Ancient Ones, KINGU, Mighty Demon, that MARDUK might lay hold of

him and, with its blood, create the Race of Men and seal the Covenant.

His Word is BARERIMU.

This Spirit can also give knowledge of past lives and incarnations,

because it was there at the time of the creation of the human race, and

knows of its origins through the Blood and how the Demon KINGU was

captured. When invoking this Spirit, meditate for awhile quietly before

you close the circle, looking meanwhile into a smooth polished surface

like a mirror or a crystal ball, and various images will arise that

will tell you what you wish to know.

44.The Forty-Fourth Name is KINMA.

Judge and Lord of the Gods, at whose name they quake in fear. That the

Gods may not err, this Power was given to oversee their activities,

should they be lawful and within the nature of the Covenant, for the

Gods are forgetful, and very far away. His Word is ENGAIGAL.

When all else fails, when your prayers and invocations come to nothing,

when it seems as though God has forgotten you and abandoned you to your

fate, when the situation seems hopeless with no chance of improvement,

call on KINMA with all your heart and mind and soul. Empty yourself of

your fear and loneliness in his presence, and he will carry your

message to the throne of the Gods themselves.

45.The Forty-Fifth Name is ESIZKUR.

This Spirit possesses the knowledge of the length and Life of any man,

even unto the plants and the demons and the gods. He measureth all

things, and knoweth the Space thereof. His Word is NENIGEGAL.

About this spirit we may not speak. He can be invoked at your own

discretion, should you find such information desirable or necessary. A

word of advice, though, from someone experienced in these matters. Do

not ask from ESIZKUR knowledge of your own length of life. Unless you

are prepared to deal with that information in a useful and productive

way.

46.The Forty-Sixth Name is GIBIL.

This Power has been given the Realm of the Fire and the Forge. He

keepeth the sharp point of the Sword and the Lance, and giveth

understanding in the working of metals. He also raises the Lightning

that comes from the Earth, and maketh Swords to appear in the Sky. His

Word is BAALAGNITARRA.

According to the esoteric teaching, this Spirit initiates the magician

into the processes of self-knowledge, refining those base components of

ourselves that remain secret even to us, or are revealed through the

costly process of psychotherapy and analysis. Helps you to understand

why you are the victim of passions and urges you cannot control, and

how to eventually control them. Worth the trouble involved to invoke

for the serious student.

47. The Forty-Seventh Name is ADDU.

Raises storms that fill the entire heavens and causes the Stars to

tremble and the very Gates of the IGIGI to shake in their stead. Can

fill the skies with his brightness, even in the darkest hour of the

night. His Word is KAKODAMMU.

Sometimes it is too difficult to deal with a situation that involves a

great many extenuating circumstances, the personal feelings of several

people, which may be confused, for instance. The invocation of ADDU can

dispel the confusion and the troubled feelings and help clear the air

in a quick and dramatic fashion. In extreme cases, ADDU can abruptly

change the entire situation for the better by throwing a fast-moving

random factor into the pattern that causes everything to change and

dispel bad energy.

48.The Forty-Eighth Name is ASHARRU.

Knower of the Treacherous Ways. Gives intelligence of the Future and

also of things Past. Put the Gods in their courses and determined their

cycles. His Word is BAXTANDABAL.

Gives information, but does not act on commands. An excellent Spirit to

invoke before doing a card-reading or asking any question about the

future. Has an uncanny way of getting to the heart of any matter put

before him.

49.The Forty-Ninth Name is NEBIRU.

This is the Spirit of the Gate of MARDUK. Manages all things in their

ways, and moves the crossings of the stars after the fashion known to

the Chaldeans. His Word is DIRGIRGIRI.

To be invoked when you feel a need for order and pattern in your life,

or someone else's. When a sense of security and safety is desired or

needed, of comfort and well-being, and of peace.

50. The Fiftieth Name is NINNUAM.

This is the Power of MARDUK as Lord of All That Is, Judger of

Judgements, Decider of Decisions, He Who Determines the Laws and the

Reign of Kings. He may not be called, save at the destruction of a city

or the death of a king. His Word is GASHDIG.

The Warning should be observed scrupulously. 'King', however, may be

taken to mean also, besides heads of state and monarchs, corporation

executives and religious leaders.

AFTERWORD

BY NOW you have been intrigued and mystified by the bizarre contents of

the ancient and awesome occult text, and you may be wondering what

possibilities the NECRONOMICON has in store for you. Does it really

work?

Far from deriding such a skeptical attitude, might I say that it is the

only attitude to take in regards to any occult service or textbook. We

live in a scientific age, the age of space travel and nuclear energy,

of genetic engineering and robots, of pocket calculators and home

computers. And, in the midst of all this technological achievement,

there appears like a ghost from the Eldritch past, the NECRONOMICON. In

the age of push-button commands issued from sleek terminals in sterile,

air-conditioned computer rooms there comes a book of incantation and

exorcism. Among the bespectacled, distracted technicians, programmers

and engineers, stands the stark and faintly terrifying figure of the

Mad Arab. The juxtaposition is incredible. What does it mean? What does

it portend?

We have not yet been able to give a computer the gift of thought. From

the most primitive, hand-held calculator to the massive consoled in

research centers around the world, all the computer can really do is

compute. People are the only machines that are capable of thought, of

creativity, of art and of love. That which sets us apart from the

computers is what draws us towards the NECRONOMICON, for it speaks to

our spirit, and speaks of dangers our spirit may face in attempting to

unleash untold, untestes cosmic forces upon our planet and ourselves.

You don't have to believe in the religion of the Sumerians in order to

work the miracles of the NECRONOMICON, for it was the magick of the

NECRONOMICON that gave spawn to the religion of Sumer. You merely have

to believe in yourself. Give yourself, that part of you that you know

is better than any machine, any space-shuttle, and computer, a chance

at succeeding where others have failed. Don't merely believe in the

NECRONOMICON. Try it. Not once, but several times. Give it a thoroughly

scientific battery of tests.

And then sit back and enjoy the show.

Good hunting.

Stoop not down, therefore,

Unto the Darkly-Splendid World,

Wherin continually lieth

A faithless Depth

And Hades wrapped in clouds,

Delighting in unintelligible Images,

Precipitous, winding,

A black, ever-rolling Abyss

Ever espousing a Body

Unluminous

Formless

And Void.

The Chaldean Oracles of Zoroaster

________________________


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